Modern Warfare 2 Beta Weekend Two patch notes: Ground War, Perk changes, AR nerfs
Week two of the Modern Warfare 2 Beta is now in focus and with players across all platforms now joining in, Infinity Ward has dropped new patch notes full of fresh content and significant gameplay changes.
One week on from the PlayStation-exclusive leg of theModern Warfare 2 Betaand players on PC and Xbox are now joining in on the action. However, things aren’t exactly the same as they were in the first outing.

In light ofkey feedback in the first few days, developers are addressing a number of the game’s most prominent issues. They’ve also introduced new maps and modes to spice things up for the final days of the test.
So before you load back in, brush up with a full look at the Modern Warfare 2 Beta Weekend Two patch notes.

New content in week two of Modern Warfare 2 Beta
While the first week of the Beta came with a number of unique locations and a small handful of modes, things are expanding in week two. For starters, two new maps are joining the rotation in Sariff Bay and Sa’id. Both are described as ‘Battle Maps’ to fit with larger game types.
Accompanying them is one such big team mode as Ground War makes a return. 64 players can now compete in this mode that not only emphasizes long-range combat, but new vehicular combat systems too.

Last but not least, Invasion ups the stakes with large-scale 80-player lobbies. Two teams of 20 humans and two teams of 20 AI load in to this “absolutely chaotic” mode with regular team deathmatch rules in effect. The squad with the most kills wins.
Perk & Weapon changes in Modern Warfare 2 Beta
As teased in an earlier blog post, the Perk system is speeding up in week two of the Beta. Initially, it took quite some time to earn all of your chosen Perks in a given match due to the new Perk Package system which delivers them in the middle of a game.
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Now, with all platforms joining the fight, the earn rate for these higher-tier Perks has been increased “significantly.”
Moreover, seven weapons have been adjusted to various degrees for the final few days of the Beta. A number of key Assault Rifles now deal reduced damage and come with more recoil, while a few powerful SMGs now have slightly more hipfire recoil.