Cyberpunk 2aims to fix one of the biggest flaws of the first game with a new crowd management system, andCD Projektis currently seeking professionals to develop it.

Cyberpunk 2 Will Feature Hyper-Realistic Crowds

It’s hard to believe that nearly five years have passed sinceCyberpunk 2077launched on PS4, Xbox One, and PC. Despite its rocky debut, the game was gradually refined into a polished gem.

The massive success ofCD Projekt’s RPGhas led to inevitable franchise expansion, including its own anime, another one in development, and a new game set to release in the coming years.

Cyberpunk 2 Ai “The Most Realistic Crowds Ever Created”

While the studio is hard at work onCyberpunk 2(keeping details under wraps), new insights have surfaced regarding the technical ambitions behind the sequel.

The sequel toCyberpunk 2077aims to introduce “the most realistic and reactive crowd system ever created in a game.”

Cyberpunk 2 Ai “The Most Realistic Crowds Ever Created”

At least, that’s the goal set byCD Projekt, as outlined in a job listing for its Boston-based studio developing the game. The listing also confirms that the sequel will retain its first-person perspective.

CD Projekt Red’sofficial X/Twitter account recently shared this job opening, along with six others, including a lead encounter designer to help strengthen the team working onCyberpunk 2.

Cyberpunk 2077

We’re looking for new members to join our North America team. 💥🎮 Lead Encounter Designer🎮 Senior Level Designer🎮 Level Designer🎮 Senior UI Programmer🎮 Senior Animation Programmer🎮 Senior Gameplay Programmer🎮 Senior Gameplay AnimatorInterested? Apply here…pic.twitter.com/wS22nJIYLW— CD PROJEKT RED (@CDPROJEKTRED)July 28, 2025

This professional will collaborate closely with the systems design team, with crowd management being one of their top priorities.

Steam

It’s clear thatCyberpunk 2aims to surpass its predecessor in every way, especially from a technical standpoint. More importantly, the sequel is determined to avoid the mistakes that plaguedCyberpunk 2077.

Shaping Combat and Multiplayer Elements

Despite offering a vibrant Night City bustling with inhabitants, the first game was riddled with bugs and glitches, leading to countless memes and viral videos highlighting its flaws.

Even after numerous patches and updates, NPC behavior remained inconsistent, with reaction issues and other persistent bugs affecting the latest versions ofCyberpunk 2077.

The responsibilities of the newly hired designer won’t end with crowd systems. They will also be tasked with shaping the game’s combat, ensuring that encounters are dynamic and engaging withinCyberpunk 2.

Specifically, this professional will create “memorable battles and encounters, whether based on pre-defined narrative, environment, or gameplay themes.”

Among the other job postings atCD Projektwas a position focused on designing “both single-player and multiplayer systems,” hinting that the sequel could include the multiplayer modes that were scrapped from the original game.

All of this sounds incredibly promising, but there’s a catch—fans will need to be patient.Cyberpunk 2is not expected to launch anytime soon, especially sinceThe Witcher 4is set to arrive first.

Be sure to check out other newsCD Projekt Declares Cyberpunk 2077 Finishedand alsoCyberpunk 2077: Phantom Liberty Wins Best Polish Game & Narrative at Digital DragonsAnd don’t forget to bookmarkCyberpunk 2077 Wikias you most assuredly will need it!