Apprehend the Real Kidnapperstarts when theProtagonistinMetaphor: ReFantaziobringsHeismayback to theOld Castle Town of Martira, only to learn that he was innocent, as a kidnapping happened the same night our ally was in the runner tied up. This questline contains multiple subquests, including “Close all the floodgates”, and “Defeat Homo Jaluzo”. This will also close the bounty onHeismayif completed successfully within the time limit.

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This guide will walk you through the main story questline along with party composition tips, and more. Keep in mind that the story of Metaphor:ReFantazio takes a darker turn from here on out and deals with deeper themes past political intrigue. You have a total of12 daysto finish the questline in its entirety before yourProtagonistand party must leave Martira empty-handed upon failure.

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Quest Details

Quest Name

Quest Date Start

Apprehend the Real Kidnapper

Level 20-25

Mage,Gunner,Seeker,Thief,Merchant

Blind Well Alley

This portion of the questline will lead you to theBlind Well Alleyto enter beneathCastle Kriegante,to pursueMorrisfor his crime of kidnapping young children. Fast Travel toBlind Well Alleyand head down the well after confirming withGallica.Upon heading down, theProtagonistand the party will see the shadow monster before passing by the bars. Though unseen for now, this indicates a new section in the dungeons that will require patience and proper timing.

Once the danger has left, you and the party will make their way forward deeper intothe Rotting Waterway, and you will come across your first level pull of the stage. Remember what theselevers look like as you will need to find many of them later in the questline and aremarked on your map with an exclamation pointthat gives away their location.

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Near waterways and bridges,there will be enemies calledKapcertosthat jump out of the water to attack theProtagonistand the party with long-reaching weapons. It is advised to hit thesquad buttonupon seeing them to avoid the potential of being ambushed. These enemies are also weak toDark-based attacks, so haveHeismayattack their weakness withMudowhen in combat.

The Rotting Waterway

This path has no tricks or turns and is a straight path to thenearby staircaseahead with a few enemies that should be outlined in blue if you are entering at the recommended level, mostly dog enemies that are taken down with a single strike. In each of the tunnels that you can duck into, you can collect aThrilling Tintinnabulatorwithin the first tunnel room. Along the way, the glowing blue spheres contain aGritty Longarm,Nightlong Candle, andBlessed Water.

In a nearby room, the chest is actually a monster in disguise, aPyrite Imitec. To make quick work of the fight and to save your MP for later fights, swap to theMerchantarchetypein your party to deal with the Imitec and obtain the item,Prowlers Pipe.

Metaphor-ANoble-Fea

Go out of the room and up the flight of stairs to theMagla Roomto save your progress and open a fast travel point back to this location in the dungeon and move to the next area when ready, where you will be greeted with a cutscene.

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Shadow Monster Tracking I

In the next area, you’ll need to avoid the tracking gaze of the shadowy Human pet that Morris summoned to get rid of theProtagonistand the party. While you can fight the monster directly,it is recommended to avoid a fightunless well-equipped above the recommended level to do so. To avoid the gaze, watch the patterns of the Human before dodging into the nearby tunnels. The Human takes about 2–4 seconds to scan the area briefly before moving to the next section.

Make your way to the quest marker at the top of the stairs, where you’ll encounter theHuman a second time and have to repeat the same tactics as before. Continue to dodge into the adjacent tunnels until you reach the safe area and move into theOld Reservoir.

Apprehend the Real Kidnapper Metaphor: ReFantazio

If you do get caught unprepared, simply go into yourtacticsoptions and choose toFleeto avoid confrontation and a potential party wipe.

Close All The Floodgates

This time theHumanis absent, and you’ll need to findsix leversto close the floodgatesto drain the water in theReservoir and progress. ThoughGallicanotes that the Human from earlier is nearby, there is no danger of theHuman crashing through this level as you solve the puzzle.

Once all the water has drained, quickly make your way to themiddle ladderand head down and straight ahead to thenext laddernorth and climb up again where you’ll find anotherMagla Hollowto save your progress. You can eitherdestroy the nearby crystalsfor experience orrun past the crystalsand duck under the wooden pile to enter the next cutscene.

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Shadow Monster Escape

Theshadowy Humanis back. Only this time, you will need tooutrun it instead of dodging its gaze.Run down the pathway anddodge the incoming crates,hit too many and theHumanwill catch up to you, leaving you to restart the section. A new cutscene will play once yourProtagonisttakes the elevator lift into the next area. Once you leave the elevator, enter the nearbyMagla Hollowand save. At this point, you will be tossed into severalback-to-back fights with unskippable enemies. If you are low on MP at this point, take your leave and continue the next day. Otherwise, continue on.

Sinner’s Dungeon

The following cutscene has yourProtagonistand Party tossed down a trapdoor and into theSinner’s Dungeon.Luckily,Gallicais able to get you out of there by pushing on a lever to release you. You’ll need to fight the monster that got released right next to you before moving on to speaking withHeismaywho, along with your other companions, has been locked up. Each lever will release aparty member along with the adjacent monsterinside. You will have to fight the monsters in order to progress.

Collect any remaining items in the cells before exiting into theUnderground Passage. You’ll soon return to the room before you fell down the trapdoor, save at the nearbyMagla Hollowand continue to the door at the top of the stairs.

Search For Clues

After a brief cutscene, you’ll be prompted to look around what appears to be adestroyed nursery.Follow the green glowing dots to discover the backstory and fate of the child that once inhabited the room before saving atPlateauoutside the shadowy door. Continue onward to enter one more cutscene before theboss fight.

After discovering thatLady Joanna is the true culprit behind the kidnapping and the “mother” of thehuman babyin the castle, as well as realizing the kidnapped villagers before theProtagonistand party arrived, were possibly fed to the creature and no longer living. Morris soon follows as thehuman baby’snext meal for failing to bring the next batch of hostages and for leadingHeismayhimself into the room.Heismaywill then try and reason with the grieving mother to come to her senses, in whichJoannainstead instigates theHumanto attack the party.

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Defeating Homo Jaluzo

Party Recommendations:

Halfway through the fight,Lady Joannawill heal a large portion ofHomo Jaluzos’health once.

For a full breakdown of the Boss Fight, seeMetaphor: ReFantazio: How to Defeat Homo Jaluzo.

Boss Rewards

Quest Ending Epilogue

After the defeat ofHomo Jaluzo,Lady Joannais understandably distressed and mourns the dead human as a cutscene plays withHeismayoffering her comfort due to his own past as a grieving parent. Eventually,HeismaybringsJoannato her senses, and she offers herself as the head the Protagonist brings as tribute to the Race for the throne instead ofHomo Jaluzos'. Due to the nature of the situation, she will be coming toPort Brilladoto confess her crimes withBardonas her escort.

After the cutscene, you will complete bothApprehend the Real KidnapperandThe Old Castle Town Kidnapperat the same time, receiving rewards for both. However, yourProtagonistwill abstain from taking the monetary reward forHeismay’s bountyand instead hand it back over toMartirato help with their recovery efforts. Rest up for the remaining days and improve yourskills, archetypes, and finish side quests.Time marches on and the dawn of a new king draws nearer. You’ve now completed this main quest. Your next main quest will take you onboard theCharadrius.

Metaphor: ReFantazio

From the creative minds behind Persona 3, 4, and 5 comes Metaphor: ReFantazio, a unique fantasy world, where your protagonist will journey alongside his fairy companion, Gallica, to lift the curse from the kingdom’s lost prince.Control your destiny, face your fears, and awaken magical Archetype powers that lie dormant in your heart. By awakening to an Archetype, you will unlock the power to channel and combine the abilities of unique job classes. Strengthen your bonds and build your party to take down powerful foes and discover the kingdom’s true nature.

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